Strike Force Heroes 2 Wiki
Strike Force Heroes 2 Wiki


'Broken' Indicated by a cracked circle and red colour around the equipment/weapons stats. It can cause: 


- Accuracy

A Broken heartbeat sensor.

- Fire Rate

- Damage to Armor or Flesh

- Clip Size

- Range

- Damage

- Critical Damage

- Critical Chance

 Weapon will Jam Randomly

+ Ammo Consumption

This seriously hinders weapon or equipment performance, so choosing this isn't a choice you should make. Waiting for a better quality version, which will be much better


Rusted Indicated by a cracked circle and brownish color around equipment stats. It works exactly like the Broken version, but causes 1 or 2 problems with the equipment/weapon.

Funnily enough, when you spin 3 poops in slot machine it can give you rusted GARBAGE.

A Rusted Empty Bottle.


Normal Indicated by an intact white circle and grayish border around equipment/weapon stats. It does nothing to all weapons except for Magnums, to which it increases the magnum's critical chance by 10%. But with MP412's it increases it by 15%.

A Normal G36C.



A Refined Barrett in the Slot Machine.

'Refined Indicated by a little green star and teal around the weapon stats. It's can cause:

- Recoil

+ Fire Rate 

+ Accuracy

+Damage to Armor and Flesh (the weapon will get a Piercing or Shredding tag respectively)

+ Clip Size

+ Range

+ Damage

+ Critical Damage or Chance

- Ammo Consumption

Possible Glitch

Refined items sometimes appear to have elemental/special factors to them.


 To the right: A refined piercing knife.


Flawless is indicated by a big blue star and blue around the weapon stats. It can cause the 2 or more of the Refined factors.

A Flawless Jackhammer in the Slot Machine.


Perfect  Indicated by a yellow sun icon and yellow around the equipment's/weapon's stats. It's will cause one or more of the Refined factors, along with another elemental or special factor. These are all of the possible Perfect factors:

EMP - Nitrogen - Shredding - Incendiary - Concussive - Piercing - Corrosive - Razor Sharp

The Cerberus in Perfect version and Electric Elemental.

EMP: Gets a small chance of reducing the target's damage.

A Nitrogen G11.

Nitrogen: Gets a small chance of reducing the target's fire rate.

A Shredding Barrett.

Shredding: Improves damage against enemies that have no armor left.

An Incendiary Jackhammer.

Incendiary: Gets a small chance to set the target on fire.

A Concussive P90.

Concussive: Causes rounds fired to deal splash damage to enemies near the end of the bullet's trajectory.[1]

A Piercing Dragunov.

Piercing: Improves damage against enemies that still have armor left.

Corrosive rounds EX 41

Corrosive: Gets a small chance to cover the target in acid.

A Razor Sharp (Shredding) Wrench.

Razor Sharp: Improves damage against flesh. Only available for melee weapons.

An electrified Katana.

Electrified: The EMP effect, but renamed for melee weapons.

If I missed anything, this is Wikia, feel free to edit the page and fix it!

  1. Concussive weapons have a small explosion at the impact spot. Shooting too close to yourself can cause a suicide.